Marek Rosa – dev blog: AI People: Update 0.2.0a

Our second content addition update named “The Sitting Pretty Update” comes to AI People server on October 24, 2024.

This Update brings brand new interaction feature, a plethora of new characters to the game, and several other features and changes. 

Marek Rosa – dev blog: AI People: Update 0.2.0a

New Characters

We made plenty of changes to the list of playable characters in the game. Currently, there are 10 different characters in AI People, each one with a special voiceover. It is possible to set any one of them as a playable character. Also, we would like to remind you that their names and their characteristics can always be changed and defined according to the player’s will and liking.

In version 0.2.0a version we have the following characters on these maps:

  • Map Farm: Maddie Sin, Paul Bright, Leo Reed, Ari Sherman
  • Map Island: Christine Farrow, Dante Brandt, Duke Stone
  • Map Apartment: John Sharp, Zara Wolfe, Robert Higgings

The majority of those names are new. Let us introduce you to these new characters:

New Feature – Sitting action

Starting with “The Sitting Pretty Update”, it is now possible to sit on chairs, couches, or benches. It is a brand new interaction available on all three maps and accessible for playable characters and NPCs. 

Similar to the sleeping or crafting interactions, just click on the cogwheel while hovering over the item.

In addition to that, all characters can also talk to each other while sitting.

Other Features and Changes

  • The progress bar has been reworked and relocated to the left upper part of the screen
  • Keyboard navigation was allowed in in-game menus, using arrow keys, tab/shift+tab, Space, and Enter
  • Voice Input feature was polished: dynamic voice input indication and dynamic microphone connectivity checks
  • Network connectivity UI (indicators) has been improved and polished
  • Improved handling of objects by NPCs – they are more likely to keep working with a given object instead of picking another instance of it
  • Added Graphics quality levels in in-game options
  • Updated and polished game launcher

Last, but not least: 

The Waiting List was temporarily removed! This means that anyone can now register without the need to wait. Just click on Play Now, register and enjoy the game!

Thank you for reading this blog!

Best,
Marek Rosa
CEO, Creative Director, Founder at Keen Software House
CEO, CTO, Founder at GoodAI

Personal bio:

Marek Rosa is the founder and CEO of GoodAI, a general artificial intelligence R&D company, and Keen Software House, an independent game development studio, started in 2010, and best known for its best-seller Space Engineers (over 5 million copies sold). Space Engineers has the 4th largest Workshop on Steam with over 500K mods, ships, stations, worlds, and more!

Marek has been interested in game development and artificial intelligence since childhood. He started his career as a programmer and later transitioned to a leadership role. After the success of Keen Software House titles, Marek was able to fund GoodAI in 2014 with a $10 Million personal investment.

Both companies now have over 100 engineers, researchers, artists, and game developers.

Marek’s primary focus includes Space Engineers, the VRAGE3 engine, the AI People game, long-term memory systems (LTM), an LLM-powered personal assistant with LTM named Charlie Mnemonic, and the Groundstation.

GoodAI’s mission is to develop AGI – as fast as possible – to help humanity and understand the universe. One of the commercial stepping stones is the “AI People” game, which features LLM-driven AI NPCs. These NPCs are grounded in the game world, interacting dynamically with the game environment and with other NPCs, and they possess long-term memory and developing personalities. GoodAI also works on autonomous agents that can self-improve and solve any task that a human can.

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